AI Insights · Timothy · April 2024
Top 5 First Person Games on iOS in South America Q1 2024
Q1 2024 saw notable performances from the top 5 first-person games on iOS in South America, with [Call of Duty®: Mobile](https://app.sensortower.com/overview/1287282214?country=US) leading in downloads and revenue.
During the first quarter of 2024, the top 5 first-person games on iOS in South America demonstrated notable trends in downloads, revenue, and active users. Here’s a closer look at their performance:
Call of Duty®: Mobile experienced fluctuations in weekly revenue, starting at approximately $155K in early January and ending the quarter at around $98K. Weekly downloads remained relatively stable, averaging around 53K throughout the quarter. Active users, however, showed a slight decline, starting from 532K in early January and dipping to around 513K by the end of March.
Minecraft maintained a consistent weekly revenue, peaking at about $51K in late January and settling around $36K by the end of March. Weekly downloads were steady, ranging between 1.5K to 2K throughout the quarter. Active users saw a slight decrease, from 189K at the beginning of January to approximately 178K by the end of March.
Sniper 3D: Gun Shooting Games saw varied weekly revenue, peaking at $14K in late March. Weekly downloads exhibited a downward trend, starting from 18.7K in early January and dropping to 15.4K by the end of the quarter. Active users also declined, from 40K in early January to around 32K in late March.
Call of Duty®: Warzone™ Mobile, despite being released in late March, showed impressive numbers with weekly downloads reaching 392K in the week of March 18 and 249K the following week. Revenue for the two weeks stood at $27K and $21K, respectively. Active users were also strong, starting at 323K and dropping slightly to 258K by the end of March.
Tamadog - Puppy Pet Dog Games had a steady increase in weekly revenue, peaking at about $5.2K in late March. Weekly downloads showed growth as well, starting from 1.1K in early January and reaching around 1.8K by the end of March. Active users showed a gradual increase, beginning at 2.8K and ending the quarter at approximately 3.3K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.